Add multicast delegate
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@@ -15,11 +15,6 @@ import DataLiteC
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///
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/// ## Topics
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///
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/// ### Delegation
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///
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/// - ``ConnectionDelegate``
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/// - ``delegate``
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///
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/// ### Connection State
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///
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/// - ``isAutocommit``
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@@ -34,6 +29,11 @@ import DataLiteC
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/// - ``synchronous``
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/// - ``userVersion``
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///
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/// ### Delegation
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///
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/// - ``addDelegate(_:)``
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/// - ``removeDelegate(_:)``
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///
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/// ### SQLite Lifecycle
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///
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/// - ``initialize()``
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@@ -70,15 +70,6 @@ import DataLiteC
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/// - ``apply(_:name:)``
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/// - ``rekey(_:name:)``
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public protocol ConnectionProtocol: AnyObject {
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// MARK: - Delegation
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/// An optional delegate to receive connection-related events and callbacks.
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///
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/// The delegate allows external objects to monitor or respond to events
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/// occurring during the lifetime of the connection, such as errors,
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/// transaction commits, or other significant state changes.
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var delegate: ConnectionDelegate? { get set }
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// MARK: - Connection State
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/// Indicates whether the database connection is in autocommit mode.
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@@ -162,6 +153,18 @@ public protocol ConnectionProtocol: AnyObject {
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/// - SeeAlso: [PRAGMA user_version](https://www.sqlite.org/pragma.html#pragma_user_version)
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var userVersion: Int32 { get set }
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// MARK: - Delegation
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/// Adds a delegate to receive connection events.
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///
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/// - Parameter delegate: The delegate to add.
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func addDelegate(_ delegate: ConnectionDelegate)
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/// Removes a delegate from receiving connection events.
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///
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/// - Parameter delegate: The delegate to remove.
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func removeDelegate(_ delegate: ConnectionDelegate)
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// MARK: - SQLite Lifecycle
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/// Initializes the SQLite library.
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